

While that lets aspiring Saiyans swap characters with ease, it also means us sane folk will never get the chance to develop diverse skills with different fighters.Īlthough the basic fighting gameplay (a decent mix of simple combos, copious fireballs, and zany supermoves) remains largely unchanged, the new board-game concept ruins the single-player experience.įighting the same brain-dead enemies over and over gets really old, really fast. The core combat is essentially the same as last years, and while there are over 30 characters to choose from, theyre all clones as far as combos go, unique only in appearance. Its not all bad news, thoughthe new cartoon-shaded graphics look nice, and the option to customize a fighters attacks with capsules spices up the Versus play.īut this time around, Budokais best left to the most loyal breed of DBZfan. Seriously, whose idea was it to make this the main mode Its just not fun to move game pieces around flat, uninteresting maps when all you have to look forward to is fighting the same characters multiple times per board until theyre dead and maybe collecting a few new technique capsules. But where Budokai 2 loses its ability to fly is in its new board-game-style singleplayer game.
